The variable determines the vertical position of the picture (ie - what things show above it and what things show below it).Īlternatively, you can identify some pictures as permanently fixed by including the code: in the picture's name. When the second switch is ON, then that permits you to use grid coordinates when setting the position of pictures that are fixed to the map. When you turn the first switch on in-game, then any pictures shown while it is ON will be fixed to the map and will not follow the screen. To use this script, you must first set which in-game switches and variables you will use to control the various features of the script. ![]() ![]() Paste this script into its own slot in the Script Editor, above Main but below Materials.
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